Apr 23, 2005, 02:47 PM // 14:47
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#2
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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If you want their advice, why don't you take it?
Quote:
Originally Posted by Blackace
Lesson 3: Wastrels Worry, Mind Wrack, Wither, and Soul Barbs are pretty bad. Combining WW and SB, or WW and Backfire, or any MW/WW combinations exponentially multiply their horrible natures.
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Apr 23, 2005, 05:24 PM // 17:24
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#3
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Lion's Arch Merchant
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Issues: You can't rely on mind wrack to do damage at best it is a cover hex to prevent BF removal. Ensign would have said Malaise was better last month but I don't know if he has a different opinion now other than they nerfed malaise and he is sad.
Your energy denial skills, only 3, are not going to be able to drain someone to 0 on their own anyways. This means BF + 2 interupts are still your only means of locking down a caster. Might want to rethink that.
I disagree with blackace. WW is one of those skills that looks bad on paper but does pretty decent in PvP as a DD for a mesmer. WW will do no damage if a skill ENDS before 3 seconds and I found it did a pretty good job.
Last note I wouldn't suggest calling specific people out to help. You can come on IRC and ask questions when ensign and the like are on but otherwise we disagree on some things, WW for instance. Oh and I am the village idiot...i think...right nash? lawlz
lessthan3
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Apr 23, 2005, 05:26 PM // 17:26
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#4
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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It's a build for arena? Sure, why not. I'm not a huge critic of Mind Wrack and Wastrel's Worry there - teams aren't organized enough for you to count on, the opponents generally don't have multiple Monks, and the costs you incur by babysitting one target just don't come into play. So, why not, play an energy denial build with a couple mediocre damage spells because there aren't better options.
Now in organized PvP? Please live up to the power of your class by shutting down or otherwise harassing multiple targets instead of trying to do an Air Elementalist impression with 5 point Energy Drains.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Apr 23, 2005, 05:32 PM // 17:32
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#5
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Quote:
Originally Posted by tektonik
...but does pretty decent in PvP as a DD for a mesmer.
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DD, on a Mesmer? You feel the need to have DD in all your builds? :/
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Apr 23, 2005, 05:34 PM // 17:34
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#6
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Lion's Arch Merchant
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nope but if someone wanted to do damage this is a good way to get it. Never commented on how useful damage on a mesmer was. Which IMO is average because you could do much worse and you could do better use of a mesmer.
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Apr 23, 2005, 05:40 PM // 17:40
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#7
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The District Nudists
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Why are people knocking Mind Wrack? Its rather decent IMO. You do a sizable chunk of damage for only 5e. Its a great side bonus for any anti-caster build. Just keep an eye on your target and if they are spamming something, chances are they are low on energy. Use your own energy denial skills to help Mind Wrack along.
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Apr 23, 2005, 05:46 PM // 17:46
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#8
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Lion's Arch Merchant
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the condition for MW is happens for .3 seconds at most and takes another spell at least to get it there again.
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Apr 23, 2005, 05:49 PM // 17:49
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#9
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The District Nudists
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Quote:
Originally Posted by tektonik
the condition for MW is happens for .3 seconds at most and takes another spell at least to get it there again.
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I didnt understand that sentence.
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Apr 23, 2005, 05:58 PM // 17:58
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#11
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Lion's Arch Merchant
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the condition for which mind wrack works is 0 energy. The window for that is extremely small because regen is always working. So if mind wrack is triggered and you cast it again you have to use another skill to bring them back to 0. There are just so many better ways to do this especially since this build is going to have a hard time bringing anyone to 0
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Apr 23, 2005, 06:17 PM // 18:17
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#12
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The District Nudists
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Well, I was thinking along the lines of Mind Wrack+Debibilating Shot.
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Apr 23, 2005, 07:25 PM // 19:25
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#13
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Guest
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Quote:
Originally Posted by FireMarshal
Why are people knocking Mind Wrack? Its rather decent IMO. You do a sizable chunk of damage for only 5e. Its a great side bonus for any anti-caster build. Just keep an eye on your target and if they are spamming something, chances are they are low on energy. Use your own energy denial skills to help Mind Wrack along.
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Doesnt work that way at all vs people that know what they are doing. I dont know how many times I was playing last BWE and saw the MW spam and watch it never go off. Once you understand how energy management,focus switching and MW works you'll realize its a piece of shit.
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Apr 23, 2005, 07:30 PM // 19:30
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#14
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Lion's Arch Merchant
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yeah Wither + Malaise looks nice until you can switch to a no +en weapon and focus and get rid of them.
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Apr 23, 2005, 07:30 PM // 19:30
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#15
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The District Nudists
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I understand that, but tons of other people dont
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Apr 23, 2005, 07:34 PM // 19:34
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#16
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Guest
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Quote:
Originally Posted by FireMarshal
I understand that, but tons of other people dont
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so whats the point of calling skills good that only work on bad players?
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Apr 23, 2005, 09:53 PM // 21:53
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#17
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Lion's Arch Merchant
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Quote:
Originally Posted by Blackace
so whats the point of calling skills good that only work on bad players?
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ummmm...wait....I know this......gimme a sec.....There Isn't!!!!!!
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Apr 23, 2005, 10:01 PM // 22:01
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#18
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The District Nudists
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My point is, use a build until people figure out how to defeat it, and create another one until people defeat that one. Bah, stop over analyzing, people
Right now, not everyone knows about the Focus Switch. Until they figure it out or learn about it, MW is a decent skill. When that happens, and it will, just adapt. I know you guys are all smart enough to know this...obviously I should never have even posted this stuff.
Bottom line, MW is not a bad skill, sure its not single handedly going to take down opposing players, but its nice to have. Just because some people dont like a skill doesnt mean others have to not like it.
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Apr 23, 2005, 10:13 PM // 22:13
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#19
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Guest
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Quote:
Originally Posted by FireMarshal
My point is, use a build until people figure out how to defeat it, and create another one until people defeat that one. Bah, stop over analyzing, people
Right now, not everyone knows about the Focus Switch. Until they figure it out or learn about it, MW is a decent skill. When that happens, and it will, just adapt. I know you guys are all smart enough to know this...obviously I should never have even posted this stuff.
Bottom line, MW is not a bad skill, sure its not single handedly going to take down opposing players, but its nice to have. Just because some people dont like a skill doesnt mean others have to not like it.
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Im not over analyzing, I'm arguing from the p.o.v. of someone trying to win vs good players. If you like beating up scrubs then of course Mind Wrack, along with a bunch of other skills start to look good.
Using a build until people figure out how to defeat it is very good logic and a core element to competitive play. However, the knowledge of how to beat Mind Wrack builds are somewhat out there and dont require alot of thought.
We try to educate people on how to go about breaking bad skills apart and becoming better players though. I'm not saying this though as if Im trying to be harsh towards you, but more along the lines of something that needs to be stated for those out there(especially some alpha testers) that need to know better.
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Apr 24, 2005, 06:06 AM // 06:06
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#20
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Academy Page
Join Date: Feb 2005
Guild: Knights of Temerity
Profession: R/Mo
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I would love to know what a Focus Switch is, but I'm afraid to ask.
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